Composer looking for creative projects. Looking to gain experience, network and transition into professional composing.

Discord: @robinjamesmusic


Game Music Portfolio


Modern / Synth / Hybrid

Replicant

Dark synthwave theme for a futuristic setting

HeelRaiser Menu Theme

Main theme for urban / Halloween themed game. The brief was to fuse Y2K elements, turntables etc with halloween / spooky elements. Submitted for the 2025 Megabyte Jam.

Scrapheap


Fantasy / Ambient / Orchestral

Freeport Theme

Loopable theme for central city in upcoming naval themed game.

The Call

Adventurous main theme for a retro styled RPG

Campfire

A loopable theme for a safe scene in a visual novel. The brief was to create a cozy, calm scene with a hint of playfulness


Lo - Fi / Pixel Art / Cosy

Avocado Beach

A fun retro synth tune for a retro or pixel art game

Critters

A lo fi beats inspired standard background loop for a pixel art game

Critter Dance


Action

Escape Theme

Composed for the characters of a visual novel escaping an avalanche

Pirates Attack!

The Heretic

Rock and metal themed track for an action setting


Hybrid / Varied Styles

Storm over Sekigahara

Combines authentic Japanese instruments with modern orchestral sounds for a hybrid setting

Bright Blue

Arcade - style track using retro synthesizers for a platformer or action game


Middleware and Implementation

Adaptive Music Demo - Unity and FMOD

Created an SFX environment and adapative music system for the Viking Village demo in Unity. Used FMOD to create an adaptive music system that evolves as you move around the scene.

I can implement audio using unity, github and basic c# scripting. I am familiar with WWise and Fmod to create adaptive music environments


Credits

Agebringer, Space Base Games

Created multiple tracks for visual novel, including an escape theme for escaping a natural disaster.

Merchanteer - Glowdrift Studios

Upcoming naval and trading themed game. Kickstarter is now live.

HeelRaiser - Plugged - In Studios

Urban / halloween themed game submitted as part of the Megabyte Jam 2025. Involved working with a team of 20 people and collaborating to implement Fmod integration

About Me

I'm a music teacher, performer and keen surfer looking to start work in the video game space. I trained as an orchestral musician at the Royal College of Music London and have completed courses in Game Music and Film Music with Thinkspace Education.

Please email below for enquiries